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MEMBERSHIP INFORMATION


ABOUT THE PORTENT ALLIANCE

The Portent Alliance is light RP, light Raiding guild with a strong, family environment. Participation in Roleplay and Raiding are optional, and members are not penalized for being unable to take part. Membership is open to any race and any class of any season at this moment. We are based in Qeynos, so while we do openly except Freeport characters and alts, please understand that Freeport characters can not benefit from the rewards of high level guilds as the reward system currently works.


TO JOIN THE PORTENT ALLIANCE

If you have an interest in joining the Portent Alliance, there are several ways to contact us for membership:

In game, seek out an officer (see the Contacts page) and speak of your interest to him or her directly. Alternately, you could register on our message board and send a private message to Ktok expressing your interest to join and seeking any further information you may desire.

If you decide you wish to join our family, you must also register and post to Omen Hall, our forum, in the "Seekers, your journey starts here!" room. Roleplaying in your post is encouraged but not required. Remember, your post is likely your chance to make a first impression on many of our members. Have fun with it!

Registering is required so we know your date of joining the guild. It is also impossible to grant you access to the family only areas of the message board until you register a user name. Please make this name the same as the one you use in game. If you choose something different, we probably will not know who you are.

Join the Portent Alliance chat channel (an invitation and password will be sent to you by an officer) to get to know the present members better.

Someone will post to the message board sponsoring you for membership. At this point, members will hold a vote. To be tagged, you must have been sponsored for at least seven days and accumulated ten positive votes and no well founded negatives. When these conditions are satisfied, you will be tagged as a member of PA with full rights of membership.


ONCE YOU HAVE JOINED THE PORTENT ALLIANCE

Here is a checklist you should complete for a better guild experience:

- Be sure to make sure that your guild chat channel us set up in such a way as to be clearly seen. This may include moving it to its own chat window, or changing its color to make it stand out better.

- Continue to join the PA chat channel. We have several good friends who are not in the guild and this is the best way to keep in touch with them. It is also important so you can meet and get to know future members as they enter into the admissions process you completed.

- Register and participate in Omen Hall. This is a required step, as much of our new and family information is posted in members-only forums. I can not stress this enough. You need to take the time at least once a week to read the message board. If you do not, you can expect to miss out on scheduled events and your voice will not be heard when important things are voted on. Its for your own good that you stay up on current events within the family, and Omen Hall is how to do that.


OTHER INFORMATION YOU SHOULD KNOW

Upon joining, you will have a 30-day period before promotion to full member (Mystic) to give both yourself and the guild time to see if the Portent Alliance is what you are looking for. Promotion will happen automatically once the Seeker has been a member for 30 days, and the council approves their promotion to Mystic. If the council DISAPPROVES a promotion (because the Seeker has violated the charter, or blatantly deviated to the point where we can tell this is not the guild for them), they will either remain a Seeker until such time as they have proven themselves to be a good fit, or in extreme cases, be asked to leave. Don't fret - this would only happen under severe charter violations. The vast majority of Seeker-Mystic promotions should go smoothly and without second thought. If you do not get a promotion at the appointed time, and have not gotten a private message in Omen Hall stating why, then please contact an officer and enquire. We try to keep everything up to date as possible, but running a guild is a very time consuming effort and sometimes, though rarely, we may simply forget what day it is. Further information about the guild ranks can be found in the Guild Charter.

Be familiar with the guild rules and guidelines, as outlined in the Charter. Failure to comply with the guild rules may result in corrective counseling, or deguildment in extreme cases. We do not tolerate asshattery.

The officers are here to help you. If you have a problem with another member, another guild, or simply need to talk about something personal or otherwise, let us know. If we are not online when you need us, send us a private message. I, Ktok, tend to check the message board at least four or five times a day. If you send me a PM, chances are very good I will see it and reply in less than twelve hours.

Alt characters are allowed, and even welcomed (though not required) into the Portent Alliance upon their leaving the Island of Refuge. All alts are approved for immediate tagging upon the acceptance of the character you applied to the guild with. Whether they are tagged or not is up to you. Simply let an officer know, and we will try and have them tagged when you want.

Rerolling is fine, and your new character will be tagged as soon as he/she is off the Island. Please do let an officer (or any other members if no officers are online) know that you are rerolling and what your new name is so we can find you for tagging.

Nothing lasts forever. Someday, we must all move on. If that time comes for you, and you must leave the guild (or the game), we simply ask that you let us know. Please do not simply vanish. It may be easier than saying goodbye for you, but it is not easy on us. A departure in the dead of night is considered very rude. Please do not do it. If you are leaving because you feel conflict with another member, or a member has treated you badly, please report it. We take complaints very seriously, and work to address them. It is better to kick out a troublemaker than to lose a good person who the troublemaker is driving out.

 


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